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Requested EL: 0, Actual Total CR: 0.0
Pixie CR 0
Always Neutral Good Small Fey
Init +4 (+4 dex)

AC 16 FF 12 Touch 15
(+1 size, +4 Dex , +1 natural)
HD: 1
HP: 3 (1d6+0)
Fort +0 Ref +6 Will +4

Speed 20 ft. (4 squares), fly 60 ft. (good)
Base Atk +0 Grp -6
Attack: Short sword +5 1d4-2
Full Attack: Short sword +5 1d4-2
Full Attack: longbow +5 1d6-2
Space 5 ft. (1 squares) Reach 5 ft. (1 squares)

Abilities Str 7(-2) Dex 18(+4) Con 11(+0) Int 16(+3) Wis 15(+2) Cha 16(+3)

Total Feats: 1 + 1Bonus feat
Feats: DodgeB, Weapon Finesse

Skill Points: 36
Skills: Bluff +6, Concentration +3, Escape Artist +7, Hide +7, Listen +5, Move Silently +7, Ride +7, Search +6, Sense Motive +5, Spot +5

Spell-like abilities(Sp): Fortitude save DC 13(+0 Spell Level, +3 Cha)
Spell-Like Abilities: 1/day-lesser confusion (), dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts (), dispel magic, entangle (), permanent image (; visual and auditory elements only), polymorph (self only). Caster level 8th. The save DCs are Charisma-based.One pixie in ten can use irresistible dance (caster level 8th) once per day.
Special arrows(Ex): Will save DC 15(+0 HD, +2 Racial, +3 Cha, +0 Feat)
Pixies sometimes employ arrows that deal no damage but can erase memory or put a creature to sleep.Memory Loss: An opponent struck by this arrow must succeed on a Will save or lose all memory. The save DC is Charisma-based and includes a +2 racial bonus. The subject retains skills, languages, and class abilities but forgets everything else until he or she receives a heal spell or memory restoration with limited wish, wish, or miracle.Sleep: Any opponent struck by this arrow, regardless of Hit Dice, must succeed on a Fortitude save or be affected as though by a sleep spell. The save DC is Charisma-based and includes a +2 racial bonus.
Damage reduction(Ex): 10/cold iron
greater invisibility(Ex):
low-light vision(Ex):
spell resistance(Ex): 15

Advancement [2-3(Small)]