Weasel CR 0
Total XPIndividual XP
1-34-56+
200655035
N Tiny Animal
Init +2 (+2 dex); Senses Perception +1
DEFENSE
AC 14 FF 12 Touch 14 (+2 size, +2 Dex)
hp: 4 (1d8+0)
Fort +2 Ref +4 Will +1
OFFENSE
Speed 20 ft. (4 squares), climb 20 ft.
Space 2.5 ft.; Reach 0 ft.
Special Attacks
STATISTICS
Str 3(-4), Dex 15(+2), Con 10(+0), Int 2(-4), Wis 12(+1), Cha 5(-3)
Base Atk +0; CMB +0; CMD 6
Feats: Weapon Finesse, Total Feats 1
Skills: Perception +1 [Rank: +0, WIS: +1], Sense Motive +2 [Rank: +1, WIS: +1], Skill Points 1 Racial Bonuses
ECOLOGY
Environment: Temperate hills
Organization: Solitary
Treasure: null
SPECIAL ABILITIES
Attach(Ex): If a weasel hits with a bite attack, it uses its powerful jaws to latch onto the opponent's body and automatically deals bite damage each round it remains attached. An attached weasel loses its Dexterity bonus to Armor Class and has an AC of 12. An attached weasel can be struck with a weapon or grappled itself. To remove an attached weasel through grappling, the opponent must achieve a pin against the creature.
Low-light vision(Ex):
scent(Ex):
URL
Link for 3.5 version of creature
Link for Pathfinder version of creature