Usually Chaotic Good Medium Humanoid Ref (Half-Elf)
Init +1 (+1 dex)
AC 11 FF 10 Touch 11
(+1 Dex)
HD: 0
HP: 0 (0d8+0)
Fort +0 Ref +1 Will -1
Speed 30ft
Base Atk +0 Grp +1
Attack: Longsword +1 1d8+1 (19-20/x2)
Attack: Scimitar +1 1d6+1 (18-20/x2)
Attack: Longbow +1 1d8+0
Full Attack: Longsword +1 1d8+1 (19-20/x2)
Full Attack: Longbow +1 1d8+0
Full Attack: Scimitar +1 1d6+1 (18-20/x2)
Attack: Scimitar +1 1d6+1 (18-20/x2)
Attack: Longbow +1 1d8+0
Full Attack: Longsword +1 1d8+1 (19-20/x2)
Full Attack: Longbow +1 1d8+0
Full Attack: Scimitar +1 1d6+1 (18-20/x2)
Space 5 ft. (1 squares) Reach 5 ft. (1 squares)
Abilities Str 13(+1) Dex 12(+1) Con 11(+0) Int 10(+0) Wis 9(-1) Cha 8(-1)
Total Feats: 1
Elf traits(Ex): Immunity to sleep spells and effects, and a +2 racial saving throw bonus against enchantment spells or effects. (Not reflected in the saving throw modifiers given here.)
Advancement: By character class